Optimization

Articles about "Optimization"

Object Pooling in Phaser 3 with Matter Physics


by on 7 minute read

Odds are your game's objects will be moved or influenced by a physics engine. In this article we show you how to use Object Pools with …

Game Optimization with Object Pools in Phaser 3


by on 7 minute read

This article builds upon Basic Object Pools in Phaser 3 with a dedicated class for reusability. It also looks at integration with the …

Game Optimization with Basic Object Pools in Phaser 3


by on 6 minute read

Object Pools are a common optimization technique to ensure a smooth game experience. This article shows you how to easily accomplish that in …